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3d Studio Max


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#1 Imagenesis

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Posted 12 September 2004 - 05:27 PM

Just got 3d Studio Max 6.0...Hoping to learn a little 3d modeling...What do you guys use for 3d if anything?

#2 MVA

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Posted 13 September 2004 - 01:37 AM

I use Bryce 5, Poser 4, Terragen, AutoCAD 2000, and SketchUp 3. I also use photoshop for texturing and some heightfield production. All depending, of course, on the application. I've got a friend who uses Max and is very good at it, but I've never used it. Check out my 3D Imagery link below for some sample work. Post a link to your stuff too...I'd love to see it.
J. Perry McCutcheon
Freelance Graphic Designer
http://www.perrymc.com

#3 Imagenesis

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Posted 13 September 2004 - 03:14 AM

Wow, that is pretty awesome...I havent really done any 3d yet..still trying to get my hands on some simple tutorials...Anyhow that is pretty impressive...I really like the "frozen lake"...

#4 MVA

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Posted 13 September 2004 - 04:54 AM

Frozen Lake was done in terragen. You should download it and all the plugins - its free and its fun! Also, check out RENDEROSITY.COM for lots of inspiration! Good luck.
J. Perry McCutcheon
Freelance Graphic Designer
http://www.perrymc.com

#5

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Posted 13 September 2004 - 06:19 PM

they say Maya is more powerful, but takes more time to learn. I never used it much myself, but a friend of mine who has some idea of 3d said that for simple modelling 3d MAX should be enough. Maya is more for video production.

#6 Shadowblade

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Posted 24 November 2004 - 08:53 PM

I use bryce, 3d studio max, and rhino. Maya is extremely powerful(and expensive) and i think its used for most animated movies(shrek?).

#7 Imagenesis

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Posted 25 November 2004 - 12:42 AM

Shreak..I dunno...Shreak was done by Dreamworks Animation I think..I know Pixar (well, I think) Animation uses their own software...Must be some powerful stuff...All their films look amazing...

#8 DigitalZombie

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Posted 16 December 2004 - 11:42 PM

I use 3D Studio Max 6, Lightwave 3D and Maya ... As far as one being harder than the other .. Once you learn how to use the tools, what modifiers do what, etc. Other 3D Sfotwares are fairly easy to use and understand.

Discreet's Max 5 was used to make the Final Fantasy movie .. textures created in Photoshop .. Max, Maya and Lightwave are all very powerful stand alone packages for 3D work .. I do find myself using Max more often though. Possibly because it is what I was taught on in college.

#9 deepixel

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Posted 17 December 2004 - 04:37 AM

I use Lightwave (and Messiah)....faithfully. The big mistake most new guys make is jumping app to app. While I can boast for LW's power. Most apps pretty much do the same. Stick with max. Although I must say from a standpoint of having had worked at a few studios Max is losing its grip. But the theory is still the same from app to app. Learn your app to the best of your ability and you will be able to port your skills over.

#10 MVA

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Posted 17 December 2004 - 02:55 PM

I agree with deepixel. Choose it and use it. If you do anything, become an expert at one 3D package. You've heard the saying "Jack of all trades, master of none."...

When it comes to CG art, you MUST be a master of your software to create stunning work.
J. Perry McCutcheon
Freelance Graphic Designer
http://www.perrymc.com

#11 Vish

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Posted 19 February 2005 - 03:15 PM

So all the 3D stuff is hard to do? or is it simply a matter of patience and learning by time? Are there any similarities with other graphic programs? Which one is the easiest and most effective to learn?

Thanks




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