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2005.01.14 - DesignContest.net Mascot


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&nsbp;

#41 Dragonfly

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Posted 24 January 2005 - 09:27 PM

Well... Here is my design. Hope you enjoy it!
Posted Image

#42 David Stokes

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Posted 24 January 2005 - 09:32 PM

Dragonfly thats a super design,

what program did you use?

#43 Dragonfly

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Posted 24 January 2005 - 09:33 PM

The name?

D-BOT v1.0

#44 Dragonfly

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Posted 24 January 2005 - 09:36 PM

swift 3d and PS

Thanks!

#45 David Stokes

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Posted 24 January 2005 - 09:38 PM

i cant find that anywhere,

Do you have a link to where you can buy it ?

#46 David Stokes

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Posted 24 January 2005 - 09:40 PM

oh ok ,, only seen the second reply now.


, Can i ask how you did the shadow on the ground? it looks great,

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Posted 24 January 2005 - 09:45 PM

Dragonfly! Great dude our there! Wish the shading(texturing) was a little bit more metallic.

#48 Dragonfly

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Posted 24 January 2005 - 09:53 PM

The shadow is a copy layer of D-BOT in Photo Shop.
I used the overlay color (black)fx and a transform distortion to add perspective

#49 Dragonfly

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Posted 24 January 2005 - 10:17 PM

Here is the D-BOT v1.2
Posted Image

#50 jojomarie

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Posted 25 January 2005 - 02:25 AM

Your design is too coooool! Do you think you could maybe make the top of his helmet metallic too, everything else is except for that. Just a suggestion ;) ,jojomarie

#51 Dragonfly

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Posted 25 January 2005 - 01:23 PM

Thanks! jojomarie
The helmet is metallic too. But there is nothing to reflex on it.

#52 illumina

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Posted 25 January 2005 - 04:36 PM

Dragonfly, did you use dodge brushes to create the metallic effect, along with color burn for the reflections? I'm just asking, so I know how to do it if I create something I want to look metallic :)

To make the helmet look more metallic, try dodging it, giving it a reflection where the light would be shining on it, everything else has a reflection of the light except that, thats what makes it look flatter, IMO.

Excellent work :)

#53 jojomarie

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Posted 25 January 2005 - 04:38 PM

I agree Illumina, thats what I meant about the helmet:)

#54 Dragonfly

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Posted 25 January 2005 - 10:13 PM

Something like this...
I like the soft green reflex under the green "glass"
What do u think Illumina?
Posted Image

#55 Jersey Devil

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Posted 25 January 2005 - 11:06 PM

Killer model Dragonfly :cool: I also made a robot, althought it may not be as cool as Dragonfly's I think it came out pretty decent.
Posted Image

#56 Dragonfly

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Posted 26 January 2005 - 02:13 PM

Thanks! Jersey Devil :)

#57 illumina

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Posted 26 January 2005 - 10:00 PM

I think it'll be perfect if you add a reflection-type thing of the visor on the helmet.

#58 Dragonfly

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Posted 26 January 2005 - 11:56 PM

I'm not sure of understanding what you mean.
It's a 3D space, the reflections that are shown are the ones that are given by the existing lights. The soft green band under the visor is caused by the spot light above the helmet. To create more reflections I'll have to add more spot lights, but that will create more reflections in other parts too.

#59 illumina

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Posted 27 January 2005 - 04:26 AM

Kinda like what you have on his face beneath the visor, the shading, to give the visor depth, except it would be darker on top to blend in with the shading on the hands and legs, and thinner, more of a small reflection of the visor than actual shading.

#60 Edua

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Posted 28 January 2005 - 01:51 AM

hi ,, im still working on this one but this is what i have sofar.. i hope i get some feedback cuz i haven't got any feedback on my last post :( :(

let me know what u think :)

Posted Image




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