Corporate Games Shirt
#1
Posted 21 February 2009 - 12:26 AM
The design will be on a light color t-shirt, not sure which color yet.
This is what I have so far, coming up with characters in different positions playing different sports/games.
Any advice would be much appreciated.
#3
Posted 21 February 2009 - 02:03 AM
#6
Posted 21 February 2009 - 05:58 AM
#7
Posted 22 February 2009 - 12:00 PM
I think you need to look at pictures of people and see which position or poses are best and use them as a base.
#9
Posted 23 February 2009 - 08:02 PM
(I will add more feedback when I can view your designs at home, since they are probably hosted on a site that's blocked through my works internet and I can't see anything. )
#10
Posted 23 February 2009 - 08:23 PM
As for Printing Tshirts. I work for a screen printing company and here are some recommendations in the technical aspect:
Keep colours in design low 1 or 2. In screen printing you pay for each colour.
Use halftones of those colours for more depth if you like. They don't count as an extra screen ($$$)
4 colour process never looks the greatest on Shirts and only works reasonably well on just white.
Also design in a vector format to start cause most screen printers need or really prefer vector art (remember to outline fonts)
That's all I got. Upload the final art when you are done
#12
Posted 02 March 2009 - 01:51 PM
TG - when you 4C print, don't you underprint white?
We don't do 4C process here at my shop cause the think the designs aren't as shop. We use spot colors with halftones to find the best contrast in colours and making the whole design more vibrant.
Yes we do under print white on anything going on dark shirts when we can. Also for under printing we wouldn't under print really dark colours like Black or Navy, but light colours need it on dark shirts.
#13
Posted 02 March 2009 - 01:53 PM
If you do use halftones - make sure the dot size is pretty large. Depending on your printer, you might not get an even tone.
Just to add to that: If you have to use half tone, set the tone lower then what you want it to be by 10-15% cause a lot of the time you get dot gain when screen printing. Also make the half tone a good contrast, so don't try using just a 90% tone or something cause it will just fill in and look like a mistake.
Edited by T Graphics, 02 March 2009 - 01:54 PM.
monday morning spelling mistakes
#17
Posted 05 March 2009 - 06:38 PM
When I was making my own shirts using screens, I made a layer for each color used then printed each (blacked out) onto a clear sheets (remember your crop marks, for lining up layers) I'd also lable what each color should be or numbered them accordingly. But I'd ask who ever is making the shirts how they want it done. If I didn't print on top of each color I'd add a little bleed (overlap) between each part/image.. Hope that helps I know there are some shirt guys here that will be of better help, as I did mine in my garage, setting up screens in the bath room. LOL
#18
Posted 05 March 2009 - 06:40 PM
I'm not sure how to make it ideal for printers to use (grouping colors/layers) etc.
I work for a screen printing company. As long as you give it to them in vector they will love you. We separate all customer art ourselves. You don't have to group every colour or anything. I would just say make sure your colours are pantones and make sure your halftones are a % of the pantone you want and not a CMYK equivalent or transparency. You are looking at a 3 screens from what I can see: White, Black and Blue. If you go on darker shirts then a good screen printer will want to back up the white and blue with another white underneath which they may or may not charge you for. If you stick to light colours you should be good as just 3.
Any other questions about the technical for screen printing let me know.
#20
Posted 05 March 2009 - 08:48 PM
edit: also changed colors to pantone library
Edited by awhipl, 05 March 2009 - 08:56 PM.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users