First Try
This is my first attempt at designing a character, I understand that its a little rough. Let me know...
&nsbp;
#1
Posted 04 November 2012 - 10:11 PM
This is my first attempt at designing a character, I understand that its a little rough. Let me know your feedback on it. Particularly I am looking for suggestions on how to improve the nose because I think that looks a little off.
Thanks for checking it out
Screen Shot 2012-11-04 at 4.07.14 PM.jpg 36.91KB 192 downloads
Thanks for checking it out
Screen Shot 2012-11-04 at 4.07.14 PM.jpg 36.91KB 192 downloads
#6
Posted 26 March 2013 - 04:33 AM
I like the hair and the face shape. The ears and nose look like they are not part of the same person. Sometimes less is more, maybe try nose and ears with just outlines and
then add shading/details 1 at a time.
scooby lg.jpg 17.25KB 156 downloads
then add shading/details 1 at a time.
scooby lg.jpg 17.25KB 156 downloads
#9
Posted 13 April 2013 - 06:47 AM
Sou desenhista nato (nunca fiz cursos de desenho nem na escola). Trabalho na criação de mascotes, História em quadrinhos e etc para agências de publicidades. Eu gostei de seu desenho no geral. A dica que lhe dou é: Observe como os grandes desenhistas fazem boca, nariz, expressão dos olhos e etc. Com o tempo seu subconsciente já estará familiarizado com essas soluções. Sendo dessa forma. Quando tiver uma idéia (consciente), seu subconsciente lhe ajudará e você desenhará naturalmente da maneira correta (acrescentando o que é importante e retirando o que não é importante ou belo). Espero que minha dica sirva para você. O resultado será a longo prazo. Grande abraço.
#14
Posted 29 September 2013 - 10:23 AM
I really like the expression you have captured and I also quite like the low-poly look so please don't go and make it curvy!
Everyone is right about the nose - too many lines and the nostrils look funny! The lines get thicker towards the top of the nose where they should actually get thinner. The nose is also too far down the face - it should terminate at the brow - but i don't think you need that level of realism, just breaking the top line should fix this.
You can see too much of the nostrils and they are a bit dark.
Maybe simple cel(toon) shading would work better on this sort of character rather than using gradients. Light one side and shade the other.
Good first try and I would love to see an updated version!
Everyone is right about the nose - too many lines and the nostrils look funny! The lines get thicker towards the top of the nose where they should actually get thinner. The nose is also too far down the face - it should terminate at the brow - but i don't think you need that level of realism, just breaking the top line should fix this.
You can see too much of the nostrils and they are a bit dark.
Maybe simple cel(toon) shading would work better on this sort of character rather than using gradients. Light one side and shade the other.
Good first try and I would love to see an updated version!
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