Chevy SUV - all vector
What do you guys think about this? still missing some detail though
&nsbp;
#1
Posted 18 January 2007 - 12:37 PM
What do you guys think about this? still missing some detail though
#2
Posted 18 January 2007 - 01:20 PM
excellent!.. but one thing. The roof line at the rear doesn't really look right
#3
Posted 18 January 2007 - 04:07 PM
some railings are suppose to go there and cover that up (luckily)
It was a good observation though
Thanks
It was a good observation though
Thanks
#5
Posted 18 January 2007 - 06:47 PM
some railings are suppose to go there and cover that up (luckily)
It was a good observation though
Thanks
ahh ok good
#8
Posted 19 January 2007 - 04:41 AM
Looks very good! One critique from me would be the (what looks like) backlight hitting the hood on the right side of the car (left side of the image). If indeed that is backlighting and not a stripe, then it should be much dimmer. Even if your reference has some odd lighting, I would still make it dimmer; otherwise it looks inconsistent.
#11
Posted 25 January 2007 - 10:16 AM
Nice result. I applaus you for your rims. I usually have loads of problems illustrating nice rims. Well done there!
I would look at the light / reflection a bit.
Like said before, right side of the car on the hood. Alter it, it just doesn't look right. On the left side of the car, the light blue reflection. That colortone is too light I think. Play with it some more, perhaps some more details in it.
It can be done better, because at some points, it looks like striping and I don't think that's the idea.
I would look at the light / reflection a bit.
Like said before, right side of the car on the hood. Alter it, it just doesn't look right. On the left side of the car, the light blue reflection. That colortone is too light I think. Play with it some more, perhaps some more details in it.
It can be done better, because at some points, it looks like striping and I don't think that's the idea.
#12
Posted 25 January 2007 - 12:35 PM
For the body I used gradients only and for the interior (my favorite) I played around with the mesh tool. In fact, I like it that much that I'm thinking of doing the entire thing with meshes and transparencies for a more realistic look. As for the time spent, I just do a little from time to time, it's more a "case study" than anything. I like to play around with gradients and stuff.
#13
Posted 30 January 2007 - 02:03 AM
excellent work on the head light!!very well done overall!
Portfolio: FezUnit.com
#15
Posted 06 February 2007 - 04:21 PM
I think you did the best job on the interior of the car. Looking through the front windshield at the seats etc... is cool. Very realistic looking to me.
A few details added to the outside would take it to the next level. I like.
Adam
A few details added to the outside would take it to the next level. I like.
Adam
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