how much does this suck?
Posted 24 May 2004 - 09:09 PM
Posted 24 May 2004 - 09:20 PM
I think you should add a little more depth to the metal - possibly a slight bevel? it would also look really cool if you could add a metallic texture. You should also extend the side menu lines, so that they go all the way to the edge, and also soften them down more with a more grey colour.
I like the gear and wires and stuff. Good Job!
Posted 25 May 2004 - 01:25 AM
As stated above, you should definitely add some volume to your interface. This would give it the little extra to make it lift off. I think you should also shrink the left navbar, which is, imo, too wide. You probably won't need that much space and you could probably scale down the typo without any problem. It would be still easy to read.
Have you tried to get rid of the wires on the left and sticking you design right on the side of the navigator's window ?
Keep it going !
Posted 27 May 2004 - 02:20 PM
I think it is easier to put more, even a lot, and then simplify. I'm personnaly stuck with the opposite problem. I never put enough stuff in what I do. Too much white, not enough of this, it lacks that ... Anyway, I'll find out how to fix that, at least I hope !
Posted 27 May 2004 - 10:11 PM
Posted 27 May 2004 - 10:27 PM
Posted 28 May 2004 - 03:34 AM
As a designer, our role is for sure to get clients what they are looking for. But we have to be conscient that providing them with their exact needs, which are most of the time not visually intersting, is in a way, making it harder for the designers to really design. You have to guide him your way. Make sure he understands you are the specialist and you know what is good looking and what is not. Let's compare it with a doctor. When you go to the hospital, do you tell the doctor what he should do to get yourself better ? No way. You let him do his job because you know he has the knowledges. The same thing should be present in design. But unfortunatly, it is not, more often than not.
That being said, I usually get myself stuck with poeple loving not-so-good-looking or too-much-trendy-so-it-becomes-too-common stuff, and I end up by giving them what he/she ask for since I don't want to lose the money that comes in the end.
I have a dream ...
Posted 31 May 2004 - 06:27 PM
Where the problem comes in is that all clients seem to think that IF they wanted to, they could do your job. They just don't have time. We all know that's bullcrap, but clients think they're just as good as you, you're just their gruntmonkey, so they can tell you to use pink instead of orange, even when it clashes with everything you've done.
Obviously the client has the final say so - but as their designer, it's your job to step up to them and say:
"Look, you hired ME for a reason, because of my past work, because of my skills, and because of my expertise as a graphic designer. It's my opinion that the direction you've taken the site is wrong, and completely negates your purpose for picking me in the first place. While I'll move forward with your concepts, because it is your dollar and your site, I would be failing you if I didn't let you know this is the wrong choice for your company, and it will not achieve the results you're looking for."
I had this very problem with my last client, http://www.aladdin-trading.com , where he tried to fight me on EVERYTHING. I changed some things around, based on his feedback, and after awhile we were so far from a decent site that I let him know I wouldn't be using the work in my portfolio. Finding this out, he agreed we should go back to my last design and modify - so that's what we did and you see the results above - something I'm quite proud of.
Don't be afraid to tell you're client they're wrong, just make sure you also let them know you'll do the work regardless. They are just making bad decisions.
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