Opinions Please - Logos
#1
Posted 04 September 2005 - 02:47 AM
They can be viewed at
http://wgradlportfolio.atspace.com
- If you would like to see a bigger version of one let me know.
#2
Posted 04 September 2005 - 04:10 AM
I think these logos are a good start, but they lack some very basic and fundamental design principles. I also noticed that you are "squishing" some of your text. This makes the shape of the type look forced and not right, and breaks a basic rule of typography.
Second, I noticed the use of textures/bevels, which means that these logos are raster based. Logos should be done in vector to allow for the many resolutions that they are needed in.
Finally, if you really want to get some practice, you need to be working with actual company names. They can be made up or they can be real, but a logo should always reflect the company it represents. By naming these "Template #1-12" you are not capturing the true essence of the logo.
Anyway, I am not trying to discourage you, just giving you my honest opinion. If you are truly interested in graphic design, I recommend taking some courses in design theory (and when I say theory, I mean courses that actually teach design priniciples, and not just how to use photoshop).
If you are interested in typography, check out this book:
Stop Stealing Sheep, and Found Out How Type Works
If you have any questions let me know!
~ John
#3
Posted 04 September 2005 - 04:34 AM
The images are vector though. I can export them in .esp, .psd, & other formats as well. The program I use, allows the use of both vector & rastor - to create an end design.
#5
Posted 04 September 2005 - 03:50 PM
#6
Posted 04 September 2005 - 05:26 PM
Please check out the website again & click the "MORE" button in the upper right corner. I have also added other links to the current logo designs... so you can see them bigger. Just click on the image... & it'll take you to the correct page. Thanks!
#8
Posted 05 September 2005 - 07:09 AM
There is nothing wrong with being self taugt, but i'm gonna be very honest here - your site and designs needs a lot more work. As already suggested you should try working with real company names, and really give more attention to detail.
#9
Posted 05 September 2005 - 07:43 AM
Your typography needs some serious work, your kerning is off with almost all your works and on some, the letter width is tweaked and looks cheap.
As for the raster vs. vector, your program may allow for many types of exports, but those images are NOT vector. Vector means it is paths which no matter what size they remain smooth on the edges. You use textures in there that just flat out are not possible in vector.
#11
Posted 05 September 2005 - 04:42 PM
If you want the best: Buy Adobe Illustrator / Adobe CS 2 Suite
If you want something affordable and fast buy: Xara X1
Although Illustrator is great i sometimes use Xara X1 simply because its faster.
#12
Posted 05 September 2005 - 08:32 PM
"To live a creative life, we must lose our fear of being wrong" - Joseph Chilton Pearce
My website: jennlindsey.com
Please review the new rules for DesignContest.net here
#14
Posted 05 September 2005 - 11:58 PM
You mentioned you are self-thought. How did you thought yourself? What did you use for learning? What steps did you do to learn design?Thank-you everyone - for the honesty. Are there any programs you would recommend, or websites with good tutorials? Or in fact anything at all that would help me?
Programs, websites, and tutorials will NOT teach you to execute a good design. They will teach you how to use a program, and what menu commands to choose/execute in order to carry out certain actions. PERIOD.
Here's a few books on design BASICS. They will cover the principles and elements of design. Needless to say, I did not compile the whole section of basic design books from Amazon, but any of these books should get you started (...PS: Reading only ONE book, is not enough to learn succesful design!...)
Design Basics
http://www.amazon.co...=glance&s=books
Principles of Form and Design
http://www.amazon.co...=glance&s=books
Principles of Two-Dimensional Design
http://www.amazon.co...=glance&s=books
Design Basics for Creative Results
http://www.amazon.co...=glance&s=books
Geometry of Design: Studies in Proportion and Composition
http://www.amazon.co...=glance&s=books
Elements of Design
http://www.amazon.co...ce&s=books&st=*
Grid Systems: Principles of Organizing Type
http://www.amazon.co...=glance&s=books
The Non-Designer's Design Book
http://www.amazon.co...=glance&s=books
The Non-Designer's Type Book
http://www.amazon.co...ce&s=books&st=*
Before & After Magazine also have excellent design books. You can also download a few design samples from them in PDF format:
http://www.bamagazine.com/
#15
Posted 06 September 2005 - 12:21 AM
I just would like to take a second to thank everyone for being so kind in helping me. Thanks!
#16
Posted 06 September 2005 - 12:38 AM
It is very important for someone starting out to learn the difference between vector and raster based drawings as this is a fundamental basis for any designing. Just because you can output images as eps's does not mean that they're vector. Once you start using filters or adding bevels, drop shadows, highlighting, etc your image becomes rasterized. There are ways (depending on the progam that you use) where you can create these types of effects by hand while maintaining their vector quality.
Too much detail to go into here...... but definitely get started on the books that pentool recommended, as it is impossible to just "teach yourself" everything that you'll need to know just to even get started in this field.
"To live a creative life, we must lose our fear of being wrong" - Joseph Chilton Pearce
My website: jennlindsey.com
Please review the new rules for DesignContest.net here
#17
Posted 06 September 2005 - 03:13 PM
I read a very nice book entitled "A SMILE IN THE MIND" that discuss how you can use "wit" in graphic design (logos, brochure, packaging etc...)
Also read books on basic printing because they do influence your design. Goodluck
#18
Posted 06 September 2005 - 03:39 PM
Secondly, try to stay as far away from photoshop filters as possible. Unless you absolutely need to use one, just leave them alone and rely on your own design abilities. If you need a photoshop filter to make your design look good, then there is something wrong. Unless of course it is a filter that achieves realism in your design (such as making things look like brushed metal).
My final crit is how you placed all the logos together into one jumble. I think that its quite clear that not ALL of the colors of every logo match, so when you put them in a jumble, the colors tend to clash and make the whole thing look bad. My suggestion would be to place each logo into a separate square outline, giving it enough room to breathe. That way each logo can have its own effect on the audience without the others making it look bad.
Most of the other comments before mine apply as well, hopefully I haven't repeated anyone.
Good luck in the future
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users