1.If you have enough memory available, use stage blitting.
2.Make use of Stage3D.
3.Make use of partial blitting.
4.Disable your mouse interactivity when the mouse doesn’t need interactivity.
5.Don’t use filters.
6.Use the basic DisplayObject required.
7.Reuse your Objects when it’s possible.
8.Use the reverse for loops.
9.Avoid while-loops and do-loops.
10. Do not creatr garbage collecting Objects and use Pool Objects instead .
Adobe Flash optimization techniques
1.If you have enough memory available, use stage blitting.
2.Make use of Stage3D.
3.Make use of partial...
adobe flash optimization techniques
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