Photo realism with illustrator
Posted 11 December 2007 - 07:17 PM
A 3d you need to make the whole thing in 3d where you need to have pictures from each sides and each part to get it all perfect, instead of tracing part and shines of only this picture. And when you are done saving it is no problem while 3d if you want to have it for a giant billboard you be waiting hours till it is done with rendering.
But these skills are pretty good if you know this because you can make great web3.0 or 3d or realistic colored logo. I am learning this too but it is a very tedious and boring process. But good to do it allot to get learn to do the process faster and faster.
Posted 05 January 2008 - 04:19 PM
Posted 09 February 2008 - 10:01 PM
Posted 10 February 2008 - 02:10 AM
Does anyone made up so far any approaching artwork to "good-looking meshes" and would like to share it here?
I'm on kind of something, but it's not photorealism, it's more like an shaded illustration... but needs lot more to be finished ...
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