Posted 25 January 2013 - 12:50 PM
My lecturer at uni had a rule that you should do AT LEAST 50 doodles before taking one of them as an idea and running with it. That way you eliminate all the clichÃƒÂ©s and obvious ideas. (:
Posted 25 January 2013 - 06:01 PM
Posted 30 January 2013 - 07:31 PM
I use one small trick when i decide is work enough good or not.
When I finished with work (logo or some other thing) I pull it in side for few hours for some kind of "art cooldown" .
Afther few houres i take a look again on work...first impression at first second is very important.
If first impression is good work is worthy , if firts impression is indifferent ...trow out your current work and begin again from the start.
Always exchange views with some relevant pearson (other designer or person with good aesthetic taste).
Be objective and critic to yourself...it is a way to become a better designer.
Posted 12 February 2013 - 07:05 PM
Posted 20 February 2013 - 12:42 PM
When it comes to the contest I read carefully the brief given then search some idea then I'll do it directly to the computer. But it is hard to win into the contest.
Posted 03 April 2013 - 05:28 AM
what do you do when designing a logo?
Make a sketch on paper or directly made on the computer.
First of all i go to the kitchen and collect a bottle of water, then play some classical songs..... slowly when the rhythms come up, I start sketching until i get the required end and then finally I bring that to Illustrator...........
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users